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Discuss the "Video Games - Access for All" Radio report

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Video games are becoming so popular that last year’s sales in the U.S. surpassed movie ticket revenue. And as their popularity increases, the almost 50 million people that are living with a disability in the U.S. are wanting a voice in how the games are designed. At the San Francisco Game Developers Conference, developers are exploring ways to bring access to people with different disabilities. That could mean playing Doom, for example, by opening and closing a single eye, breathing into a "sip/puff" console, or by sound alone.

You may listen the “Video Games - Access for All” Radio report online.

Amy Standen is a Reporter for QUEST and Radio News at KQED-FM.

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