Virtual reality made headlines earlier this year when Facebook announced its plan to acquire Oculus VR, a company making virtual reality headsets. Industry experts say there could be an affordable headset on the market as early as next year. We’ll examine the current developments in VR, and what this technology can achieve beyond gaming and entertainment. We’ll also discuss potential drawbacks of this deeply immersive technology.
Jeremy Bailenson, founding director of the Virtual Human Interaction Lab at Stanford University
Peter Rubin, senior editor for Wired and author of a June cover story about virtual reality and Oculus
Scott Broock, vice president of content for Jaunt VR, the company developing the hardware, software, and tools to enable cinematic virtual reality