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Is It Possible to Combine TV and Active Play?

Daniel Choo Earlier this fall, Microsoft announced that its Xbox 360 would soon offer special games and TV shows associated with several well-known children’s programs, including Sesame Street and Nat Geo Wild. The plan, says Microsoft, is to create shows that would foster a new kind of “playful learning,” tying them to the capabilities of … Continue reading Is It Possible to Combine TV and Active Play? →

Three Goals to Spark Innovation and Collaboration

Flickr: Spacepleb It’s been roughly two months since the launch of the Department of Education’s Digital Promise, and though it’s still very early in the process, a few pointed goals are emerging. The main premise behind Digital Promise is to serve as a national center for research to spur innovation that will improve learning through … Continue reading Three Goals to Spark Innovation and Collaboration →

What Role Do Corporations Play in Supporting STEM Education?

Last week, as part of the Imagine Cup award ceremony, Hal Plotkin, the Senior Policy Advisor in the Office of the Under Secretary of Education, praised Microsoft for its commitment to STEM education with its hosting of the global student technology competition. Plotkin encouraged other companies to step up and invest in these sorts of … Continue reading What Role Do Corporations Play in Supporting STEM Education? →

Computer Science With a Twist: Students Hack into Kinect

Within the first 60 days of its release, Microsoft sold some eight million Kinects, making it the fastest selling consumer electronics device in history (beating out the iPad and the VCR). For those who aren’t familiar with it yet, Kinect is a sensor input device for the popular Xbox gaming console that allows gamers to … Continue reading Computer Science With a Twist: Students Hack into Kinect →

Weekly News Roundup

Microsoft announced this week that it has agreed to acquire the popular VOIP service Skype for $8.5 billion. Skype has become an important tool for educators bridging classrooms around the world, and the acquisition may boost Microsoft’s status in the education sector (provided, of course, Skype still works on Apple computers). According to the June … Continue reading Weekly News Roundup →

Weekly News Roundup

The Sesame Workshop and the Joan Ganz Cooney Center released its study on children’s media usage. Among its findings, television is still popular, but children are engaging in a variety of other media platforms. Almost 25 percent of young children under age 5 use the Internet at least once a week, and just under half … Continue reading Weekly News Roundup →

Can Creating Computer Games Develop Reading and Writing Skills?

By Sara Bernard What should we teach kids about computers in 2011? Most already know how to use them. “The most interesting thing we can teach kids about computers is how to program them,” says Matthew MacLaurin, UX Director of Microsoft FUSE Labs and one of the originators of Kodu, a free, downloadable software that … Continue reading Can Creating Computer Games Develop Reading and Writing Skills? →

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