Can Kids Be Taught Persistence?

Flickr:Miish By Jennie Rose In his new book How Children Succeed: Grit, Curiosity, and the Hidden Power of Character, author Paul Tough makes the case that persistence and grit are the biggest indicators of student success. Being resilient against failure, he says, is the fundamental quality we should be teaching kids, and he gives examples … Continue reading Can Kids Be Taught Persistence? →

Letting Fourth Graders Solve the World’s Problems

John Hunter puts all the problems of the world on a 4’x5′ plywood board and lets his 4th-graders solve them. In this TED Talk, Hunter, who’s been named one of Time Magazine’s education activists for 2012, explains how his World Peace Game engages schoolkids, and why the complex lessons it teaches — spontaneous, and always … Continue reading Letting Fourth Graders Solve the World’s Problems →

Good Read: Want To Fix the Tech Gender Gap? Make Girls Play Video Games

Interesting premise: getting girls interested in video games will also lead them to learn how to they’re made. “The leap toward more advanced computing comes not only from playing games—today, 94 percent of girls are gaming, compared with 99 percent of boys—but in becoming curious about how they work and then beginning to tinker with … Continue reading Good Read: Want To Fix the Tech Gender Gap? Make Girls Play Video Games →

Quick Look: Video Games to Train Middle-Schoolers’ Mindfulness, Empathy

If it’s true that by the time Americans turn 21, they will have spent 10,000 hours playing online video games, then this news should be welcome. Researchers at the University of Wisconsin-Madison will design two educational games aimed at helping eighth-graders develop the opposite of what video games are criticized of developing: empathy, cooperation, mental … Continue reading Quick Look: Video Games to Train Middle-Schoolers’ Mindfulness, Empathy →

Fun Failure: How to Make Learning Irresistible

Bao Tri Photography By Anne Collier Failure is a positive act of creativity,” Katie Salen said. Scientists, artists, engineers, and even entrepreneurs know this as adults. But in schools, the notion of failure is complicated. Salen, executive director of the Institute of Play and founder of Quest to Learn, the first public school based on … Continue reading Fun Failure: How to Make Learning Irresistible →

Quick Look: Why Children Should Play More Video Games

Lots of interesting quotes in this piece, including the following: “Video games can be a wonderful pastime for children — one that families should embrace. As with more traditional aspects of parenting, though, finding success with the high-tech hobby requires leading by example. Teach kids safe, healthy, and positive computing habits, and the virtual world … Continue reading Quick Look: Why Children Should Play More Video Games →

Game-Based Learning – Starring Homer

By Nathan Maton Remember Math Blaster? Careening through space, shooting apple cores to learn about multiplication? That’s the most common correlation to the idea of “educational games.” But there’s a completely different way of using games for learning. Roger Travis, a professor at University of Connecticut who teaches classics and researches gaming describes it this … Continue reading Game-Based Learning – Starring Homer →

Doomed or Lucky? Predicting the Future of the Internet Generation

Looking into the proverbial crystal ball, a slew of technology experts weighed in on the Future of the Internet V survey conducted by Pew Research and Elon University, and came up with a predictably mixed scenario: It’s complicated. Asked to consider the future of the Internet-connected world between now and 2020 and to choose from … Continue reading Doomed or Lucky? Predicting the Future of the Internet Generation →

What’s On the Horizon in Higher Education

Flickr: Dexterwas How will college life be different in five years than it is today? In its recently released 2012 NMC Horizon Report on Higher Education, New Media Consortium predicts there may be more gesture-based computing, and lots of inter-connected (and Internet-connected) objects packed with useful information. Video games will become more commonplace in classrooms, … Continue reading What’s On the Horizon in Higher Education →

Beyond the Transcript: Digital Portfolios Paint a Complete Picture

By Jennifer Roland As digital portfolios become more commonly used for students to showcase their work and projects, more companies are offering their services in this realm. One of the newest onto the scene is CollegeOnTrack, which joins Zinch and College Bound — as well as the tried-and-true personal blog — in the world of … Continue reading Beyond the Transcript: Digital Portfolios Paint a Complete Picture →

Creating Students’ Survival Guide to the Web

Getty By Ann Michaelson Infotention is a word I came up with to describe the psycho-social-techno skill/tools we all need to find our way online today, a mind-machine combination of brain-powered attention skills with computer-powered information filters. – Howard Rheingold Author and educator Howard Rheingold discusses the importance of teaching students how to search the … Continue reading Creating Students’ Survival Guide to the Web →

How to Judge if Research is Trustworthy

B. Gilliard [UPDATE Feb. 3, 2012: Please see additional clarification from both of the researchers of the studies cited in this article below.] Scientists are notorious for questioning the veracity of publicized research — and with good reason. They want to know: Who conducted the research? Where was it published? What were the survey questions? … Continue reading How to Judge if Research is Trustworthy →